The following books are currently in progress and are soliciting proposals or other input from the community.
If you are interested in contributing to any of these books, please contact the author(s) directly or confer with the individual book's call for proposals or contribution guidelines page.
The Students' Guide to Learning Design and Research
Written by students for students, this book is a continually-evolving class project for students of educational technology, learning, and instructional design.Read online
Design for Learning
Our purpose in this book is twofold. First, we introduce the basic skill set and knowledge base used by practicing instructional designers. We do this through chapters contributed by experts in the field who have either academic, research-based backgrounds, or practical, on-the-job experience (or both). Our goal is that students in introductory instructional design courses will be able to use this book as a guide for completing a basic instructional design project. We also hope the book is useful as a ready resource for more advanced students or others seeking to develop their instructional design knowledge and skills.Read online
Learner and User Experience Research
Humans’ responses to experiences are central to the learning process. User and learner experience design (UX and LX, respectively) focuses on designing learning in a human-centered manner so as to provide learners with experiences that intentionally propel them towards learning goals.
The vision of this edited open access book is to create an introductory resource for a variety of audiences–from students who are beginning their program of study to faculty who teach in HCI, usability, and related programs– focusing specifically on the theory and practice of UX and LX in the field of learning design and technology (LDT).Read online