Creativity and Innovation in Education
Series Introduction
Book Introduction
I. What are Creativity and Innovation? Definitions and History
1. The Internet as an Educational Innovation
2. Instructional Design and Creativity I
3. Instructional Design and Creativity II
4. Creativity and Innovation in Instructional Design and Development
5. Generativity Theory and Education
6. Technology and Educational Structure
II. Fostering Individual and Group Creativity and Innovation
7. Improving Creative Thinking Using Instructional Technology
8. Developing Critical and Creative Thinkers
9. Transmergent Learning and the Creation of Extraordinary Educational Experiences
10. Sustaining Research Innovations in Educational Technology through Communities of Practice
III. Implementing Creativity and Innovation
11. Role-Based Design
12. Undefining Learning
13. Designing Creative User Interactions for Learning
14. Breaking Down Walls to Creativity through Interdisciplinary Design
15. Instructional Design Practice as Innovative Learning
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Series Introduction
Book Introduction
What are Creativity and Innovation? Definitions and History
The Internet as an Educational Innovation
Instructional Design and Creativity I
Instructional Design and Creativity II
Creativity and Innovation in Instructional Design and Development
Generativity Theory and Education
Technology and Educational Structure
Fostering Individual and Group Creativity and Innovation
Improving Creative Thinking Using Instructional Technology
Developing Critical and Creative Thinkers
Transmergent Learning and the Creation of Extraordinary Educational Experiences
Sustaining Research Innovations in Educational Technology through Communities of Practice
Implementing Creativity and Innovation
Role-Based Design
Undefining Learning
Designing Creative User Interactions for Learning
Breaking Down Walls to Creativity through Interdisciplinary Design
Instructional Design Practice as Innovative Learning
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Abstracts
Series Introduction
Richard E. West
Book Introduction
What are Creativity and Innovation? Definitions and History
The Internet as an Educational Innovation
Instructional Design and Creativity I
Instructional Design and Creativity II
Creativity and Innovation in Instructional Design and Development
Generativity Theory and Education
Technology and Educational Structure
Fostering Individual and Group Creativity and Innovation
Improving Creative Thinking Using Instructional Technology
Developing Critical and Creative Thinkers
Transmergent Learning and the Creation of Extraordinary Educational Experiences
Sustaining Research Innovations in Educational Technology through Communities of Practice
Implementing Creativity and Innovation
Role-Based Design
Undefining Learning
Designing Creative User Interactions for Learning
Breaking Down Walls to Creativity through Interdisciplinary Design
Instructional Design Practice as Innovative Learning