Abbreviation | Meaning(s) | Acronymic Pronunciation |
---|---|---|
AI | Artificial Intelligence | |
AR | Augmented Reality | |
CC | Creative Commons | |
CT | Computational Thinking | |
CMS | Content Management System | |
DBL | Decision-based Learning | |
DBR | Design-based Research OR Design Research | |
FERPA | Family Educational Rights and Privacy Act (U.S.) | FEHR-puh |
FOSS | Free and Open-Source Software | FOHS |
HEI | Higher Education Institution | |
ID | Instructional Design | |
ISD | Instructional Systems Design | |
IHE | Institution of Higher Education | |
IT | Instructional Technology or Information Technology | |
LMS | Learning Management System | |
LD | Learning Design | |
LX | Learner Experience | |
LXD | Learner Experience Design | |
ML | Machine Learning | |
MOOC | Massive Open Online Course | MOOHK |
NLS | New Literacy Studies | |
NPS | Networked Participatory Scholarship | |
OER | Open Educational Resource | |
OEP | Open Educational Practice | |
OPM | Online Program Management | |
PBL | Project-based Learning OR Problem-based Learning OR Practice-Based Learning | |
PCK | Pedagogical Content Knowledge | |
PICRAT | Passive, Interactive, Creative, Replacement, Amplification, Transformation | PICK-rat |
PLE | Personal Learning Environment | |
PLN | Professional Learning Network | |
PM | Project Management | |
RAT | Replacement, Amplification, Transformation | RAT |
SAMR | Substitution, Augmentation, Modification, Redefinition | SAM-ehr |
SME | Subject Matter Expert | SMEE |
SNS | Social Networking Site | |
SWAYAM | Study Webs of Active-Learning for Young Aspiring Minds | SWAI-yahm |
TAM | Technology Acceptance Model | TAM |
TPACK | Technological Pedagogical Content Knowledge | TEE-pack |
UDL | Universal Design for Learning | |
UX | User Experience | |
UXD | User Experience Design | |
VR | Virtual Reality |
Brajrajnagar College
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