Summary

Microlearning

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Microlearning is a learning strategy that involves delivering short, stand-alone instructional modules with one or two knowledge or skill-based objectives through various modalities. The term microlearning has been used interchangeably with other names such as short courses, just-in-time learning, microcontent, and more. Microlearning can be used in various educational settings, including higher education, professional settings, and informal learning scenarios.

The characteristics of microlearning include being versatile, standalone, and independent of other resources. It can be delivered through various media, such as video, flashcards, games, infographics, and checklists, and should conform to research-based multimedia design principles. Microlearning can be used in traditional in-person contexts or through mobile devices, and its content can be either content-knowledge-focused or competency-skills based.

Some myths about microlearning include the idea that it has to be video-based, require technology, or be one-size-fits-all. The future of microlearning is likely to be driven by advances in technology, such as artificial intelligence and machine learning, which can personalize learning experiences for individual learners. Gamification techniques are also likely to play a role in shaping the future of microlearning, as more people use mobile devices to access learning content on-the-go.

Related terms to microlearning include informal learning, lifelong learning, micro-credentials or badges, mobile learning, nonformal learning, online learning, personal learning environment, social media, and knowledge bytes or bite-sized learning.

In conclusion, microlearning is a strategy that aims to reduce extraneous cognitive load by delivering short instructional modules with one or two knowledge or skill-based objectives through various modalities. It can be used in various educational settings and has the potential to be shaped by advances in technology and gamification techniques.