Design for Learning
Principles, Processes, and Praxis
Call for chapters now open!
The purpose of this book is to introduce students to the basic skill set and knowledge base used by practicing instructional designers, assisting them to complete a basic instructional design project with minimal assistance.
McDonald, J. K. & West, R. E. (2020). Design for Learning: Principles, Processes, and Praxis. EdTech Books. Retrieved from https://edtechbooks.org/id
Call for ChaptersIntroductionPart I. Instructional Design Practice1. Designing for Diverse Learners2. Problem Framing3. Task and Content Analysis4. Documenting Instructional Design Decisions5. Generating Ideas6. Design Critique7. Instructional Design Evaluation8. Continuous Improvement of Instructional MaterialsPart II. Instructional Design Knowledge9. Learning Theories10. The Nature and Use of Precedent in Designing11. Standards and Competencies12. Robert Gagné and the Systematic Design of Instruction13. Curriculum Design Processes14. Using Visual and Graphic Elements15. Simulations and Games16. Measuring Student Learning17. Working With Stakeholders and Clients