CoverIntroductionPart I. Instructional Design PracticeUnderstanding1. Becoming a Learning Designer2. Designing for Diverse Learners3. Conducting Research for Design4. Determining Environmental and Contextual Needs5. Conducting a Learner AnalysisExploring6. Problem Framing7. Task and Content Analysis8. Documenting Instructional Design DecisionsCreating9. Generating Ideas10. Instructional Strategies11. Instructional Design Prototyping StrategiesEvaluating12. Design Critique13. The Role of Design Judgment and Reflection in Instructional Design14. Instructional Design Evaluation15. Continuous Improvement of Instructional MaterialsPart II. Instructional Design KnowledgeSources of Design Knowledge16. Learning Theories17. The Role of Theory in Instructional Design18. Making Good Design Judgments via the Instructional Theory Framework19. The Nature and Use of Precedent in Designing20. Standards and Competencies for Instructional Design and Technology ProfessionalsInstructional Design Processes21. Design Thinking22. Robert Gagné and the Systematic Design of Instruction23. Designing Instruction for Complex Learning24. Curriculum Design Processes25. Agile Design Processes and Project ManagementDesigning Instructional Activities26. Designing Technology-Enhanced Learning Experiences27. Designing Instructional Text 28. Audio and Video Production for Instructional Design Professionals29. Using Visual and Graphic Elements While Designing Instructional Activities30. Simulations and Games31. Designing Informal Learning Environments32. The Design of Holistic Learning Environments33. Measuring Student LearningDesign Relationships34. Working With Stakeholders and Clients35. Leading Project Teams36. Implementation and Instructional DesignAppendicesAuthor BiographiesList of AuthorsList of KeywordsIndex of TermsStyle GuideCall for Chapters

Index of Terms

Agency 8Analytics 4Learning Objects 2Open Educational Resource 4

Agency

Problem Framing

  1. … Designers often share framing Agency with other designers, with envisioned stakeholders,…
  2. … the problem. This “framing Agency” is a hallmark of design in which designers…
  3. … Design Team: Who Shows Framing Agency? Who Does Not?
  4. What Does It Mean to Have Agency to Frame a Design Problem?

Generating Ideas

  1. … instance, several focus on user Agency, which we could frame as learner Agency—allow…

Learning Theories

  1. … upon one's self-efficacy and Agency. In order to proceed through all four processes,…

Design Thinking

  1. … solution, budget implications for the Agency, and evidence that the solution…
  2. A client—a state Agency—issued a call for proposals that addressed a design…

Analytics

Becoming a Learning Designer

  1. … engineering focuses on using data Analytics, computer-human interaction, modeling,…

Continuous Improvement of Instructional Materials

  1. … International Conference on Learning Analytics & Knowledge. https://edtechbooks.org/-wNfS
  2. … RISE framework: Using learning Analytics to automatically identify open educational…

Designing Instruction for Complex Learning

  1. … learner groups (e.g., learning Analytics, customisation), teaching domain‐generalisable…

Learning Objects

The Role of Design Judgment and Reflection in Instructional Design

  1. Considering how to place Learning Objects within structures of modules to form a whole,…

The Nature and Use of Precedent in Designing

  1. … characteristics with reusable Learning Objects.

Open Educational Resource

Continuous Improvement of Instructional Materials

  1. … analytics to automatically identify Open Educational Resources for continuous improvement. The…
  2. … ALMS analysis: Frameworks for Open Educational Resources. Open Learning: The Journal of Open and…
  3. … version of the materials could be Open Educational Resources created by someone else or a first…

Working With Stakeholders and Clients

  1. … content. Courses that incorporate Open Educational Resources (OER) may be more challenging to develop…