AcknowledgementsAuthor ListPart 1. Foundations1.1. Technology Integration1.2. Connectivism1.3. Lifelong Learning1.4. Information LiteracyPart 2. Classroom Applications2.1. Blogging2.2. Coding2.3. Computational Thinking2.4. English Language Learning2.5. Foreign Language Teaching, Part 12.6. Foreign Language Teaching, Part 22.7. Gamification2.8. iPad Learning Centers2.9. Open Educational Resources2.10. STEAM MindsetPart 3. Legal, Ethical, and Socially-Responsible Use3.1. Copyright and Open Licensing3.2. Digital Equity3.3. Online Professionalism3.4. Online Safety3.5. Universal Design for LearningGlossary of Terms
Part 2

Classroom Applications

The Teacher Educator Technology Competencies provided by the Society for Information Technology and Teacher Education (SITE) state the following:

Teacher educators will design instruction that utilizes content-specific technologies to enhance teaching and learning.

This section provides subject-area and tool-specific guidance on using technologies in the classroom that enhance teaching and learning.