The K-12 Educational Technology Handbook
Acknowledgements
Author List
Part 1. Foundations
1.1. Technology Integration
1.2. Connectivism
1.3. Lifelong Learning
1.4. Information Literacy
Part 2. Classroom Applications
2.1. Blogging
2.2. Coding
2.3. Computational Thinking
2.4. English Language Learning
2.5. Foreign Language Teaching, Part 1
2.6. Foreign Language Teaching, Part 2
2.7. Gamification
2.8. iPad Learning Centers
2.9. Open Educational Resources
2.10. STEAM Mindset
Part 3. Legal, Ethical, and Socially-Responsible Use
3.1. Copyright and Open Licensing
3.2. Digital Equity
3.3. Online Professionalism
3.4. Online Safety
3.5. Universal Design for Learning
Glossary of Terms
Index of Topics
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Acknowledgements
Author List
Foundations
Technology Integration
Connectivism
Lifelong Learning
Information Literacy
Classroom Applications
Blogging
Coding
Computational Thinking
English Language Learning
Foreign Language Teaching, Part 1
Foreign Language Teaching, Part 2
Gamification
iPad Learning Centers
Open Educational Resources
STEAM Mindset
Legal, Ethical, and Socially-Responsible Use
Copyright and Open Licensing
Digital Equity
Online Professionalism
Online Safety
Universal Design for Learning
Glossary of Terms
Index of Topics
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2.1. Blogging
… regard to student safety and
Digital Citizenship
. We will discuss best-practice strategies…
… develop their online presence and
Digital Citizenship
skills, it promotes communication,…
… are familiar with the basics of
Digital Citizenship
(outlined below) so that they know how…
There are always concerns with
Digital Citizenship
when technology is involved and students…
… interacting in ways that promote
Digital Citizenship
.
… important parts of lessons on
Digital Citizenship
that should be included when starting to…
Blogging and
Digital Citizenship
2.2. Coding
… Ruleâ and demonstrating
Digital Citizenship
.
3.2. Digital Equity
2.5. Foreign Language Teaching, Part 1
… of the classroom and promote
Digital Citizenship
skills for students in a safe, online learning…
2.10. STEAM Mindset