• Introduction
  • Part 1. Foundations
  • Part 2. Classroom Applications
  • Part 3. Legal, Ethical, and Socially-Responsible Use
  • Glossary of Terms
  • Keywords
  • Index of Topics
  • References
  • Abstracts
  • Download
  • Endorsements
  • Front Matter
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    CodingComputational ThinkingForeign Language Teaching, Part 2GamificationLifelong Learning