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Browse Books by Keyword: "Design"

Design for LearningEdTechnicaVisuals in Learning DesignEvaluation and DesignDesign and Development ChroniclesThe Journal of Applied Instructional DesignEffective Design Critique Strategies Across Disciplines

Related Chapters

Design Critique
Design Critique

Central to design and design education is the critique (Dannels, 2005; Gray, 2013). The methodology and practice of critique is how designs are improved and how design skills are developed in workplaces and within studio education around the world. I…

A Self-Study of Aligning Pedagogy with Technology in Online Course Design
A Self-Study of Aligning Pedagogy with Technology in Online Course Design

Effective teacher professional development (TPD) is critical in improving the quality of education and assisting students in acquiring complex 21st-century skills. TPD can enhance teachers' motivation and confidence and improve their knowledge and pr…

Chopped ID: Students Engaged in Gamification to Enhance Advanced Instructional Design Techniques
Chopped ID: Students Engaged in Gamification to Enhance Advanced Instructional Design Techniques

The Food Network's television show Chopped pits chefs against each other, in a three-round battle, to create their best appetizer, entrée, and dessert. Facing master chef judges, the chef participants present their dishes with one chef chopped (elim…

Paradigms of Knowledge Production in Human-Computer Interaction: Towards a Framing for Learner Experience (LX) Design
Paradigms of Knowledge Production in Human-Computer Interaction: Towards a Framing for Learner Experience (LX) Design

In this chapter, I contextualize the knowledge production of the human-computer interaction (HCI) community within broader epistemological, historical, and disciplinary framings of this scholarship. I describe the historical landscape of HCI as a dis…

Supporting Equity in Schools: Using Visual Learning Analytics to Understand Learners’ Classroom Experiences
Supporting Equity in Schools: Using Visual Learning Analytics to Understand Learners’ Classroom Experiences

This chapter discusses the affordances of applying user experience (UX) methods to designing technology for understanding learners’ classroom experiences. The chapter highlights a student survey designed to support teachers in building equitable cl…

So, You Want to Do Heutagogy: Principles and Practice
So, You Want to Do Heutagogy: Principles and Practice

In this chapter we explore the practical application of heutagogy. It begins by looking at some of the literature describing how heutagogy has been used in various contexts. We also examine the concept of the learning leader and what attributes they …

A/B Testing on Open Textbooks
A/B Testing on Open Textbooks

This study examined the feasibility of employing A/B tests for continuous improvement by focusing on user perceptions of quality of six chapters of a popular open textbook over the course of a year. Results indicated non-significant differences in al…

Realizing Equity and Inclusion Goals in the Design of MOOCs
Realizing Equity and Inclusion Goals in the Design of MOOCs

Our research explores coherence between diversity, equity, and inclusion goals that faculty articulate in advance of the design process and their enactment within massive open online courses (MOOCs). The purpose of the study is to gain an understandi…

Storybird
Storybird

Storybird is a digital tool for designing visual stories. Students can design picture books on their own or work in teams (e.g., author and artist) to create visually appealing representations of their knowledge. Teachers and parents can pay to have …

Piktochart
Piktochart

Piktochart is a cloud-based application that allows users to easily create infographics. Users can embed interactive maps, charts, videos, and hyperlinks in a Piktochart infographic. To create an infographic, you start by choosing a blank or pre-desi…

Easel.ly
Easel.ly

Easel.ly (pronounced “easily”) is an infographic design tool. Infographics use pictures, graphs, and a bit of text to quickly and attractively share data and information. Easel.ly lives up to its name since this is a tool that builds sh…

BigHugeLabs
BigHugeLabs

BigHugeLabs is a learner-centered online tool that allows students to create their own content through images and text. BigHugeLabs offers a variety of simple, easy-to-use image design tools, including trading cards, badge makers, map maker, mosaic m…

Canva
Canva

Canva is an online design tool that offers users the opportunity to create professional-looking posters, slideshows, images, event flyers, resumes, cards, certificates, infographics, and other media. The tool allows students to design visuals to show…

Marq (Formerly Lucidpress)
Marq (Formerly Lucidpress)

Marq (formerly LucidPress*) is a web-based desktop application that can be used to create brochures, flyers, newsletters, business cards, posters, magazines, and presentations. Created in October 2013 by Lucid Software, it is an alternative to comple…

Google Sites
Google Sites

Google Sites is a Google web application that allows users to create wikis and websites, with ease of use and collaborative design. Google Sites is free to use (with a paid option that offers more storage capability) and is included in the Google Wor…

EduCreations
EduCreations

Educreations is an interactive whiteboard drawing and recording tool that allows educators and students alike to design more enhanced and engaging presentations. On the Educreations site or iOS app, users can record, share, and view interactive lesso…

Storyjumper
Storyjumper

Storyjumper is a popular tool for creating storybooks. It is easy to use for students of all ages and it can help them create their very own storybooks. Students can use their imagination and create new storybooks from scratch or customize pre-design…

Brush Ninja
Brush Ninja

Brush Ninja is a digital art tool that allows you to create hand-drawn, animated gifs. With this tool, students can use the digital brushes, colors, and other features to design their own gifs with relative ease. The ability to add mul…

Photopea
Photopea

Photopea is a creative learner-centered digital tool that serves as an advanced photo and graphics editor. This free alternative to Adobe Photoshop utilizes vector- and raster-based graphics (think Illustrator drawings and Photoshop digital photos) t…

Pixlr
Pixlr

Pixlr is a photo editing and graphic design tool that permits users to customize designs and modify pictures. From animations, presentations, and collages, to Instagram stories, you can create a wide range of creative projects with Pixlr. The applica…

Navigating Worlds of Significance: How Design Critiques Matter to Studio Participants
Navigating Worlds of Significance: How Design Critiques Matter to Studio Participants

 In this chapter we explore the design critique as a way that students and instructors (or other critics) navigate the complex worlds of significance made available to them through their involvement in studio pedagogy. We do this by first situat…

"I Can Do Things Because I Feel Valuable"

This paper examines how authentic project experiences matter to instructional design students. We explored this through a single case study of an instructional design student (referred to as Abby) who participated as a member of an educational simula…

The Design of Holistic Learning Environments
The Design of Holistic Learning Environments

One of the factors that makes a design compelling is when it has a sense of harmony and completeness. When we experience the design, it does not feel like a collection of individual parts that just happen to be together. Instead, they “fit&rdqu…

LXD Webinar Series - Start by Starting: Design Accessible Experiences Today 
LXD Webinar Series - Start by Starting: Design Accessible Experiences Today 

Julia Murray discusses what web accessibility is, how it's valuable to designers and their organizations, and how to start designing accessible and inclusive digital experiences today (Hint: It's easier than you think!). …

Conclusion: A Trauma-Informed Instructional Design
Conclusion: A Trauma-Informed Instructional Design

Most instructional design practices are founded on relatively systematic, linear models which tend toward pseudoscientific determination of learning goals, measurable objectives and outcomes. However, this special issue’s contributors reveal de…