Free with ads. Subscription required to remove ads (see pricing plans). Subscription needed for mobile devices. ABCya! provides 6 free mobile games each week.
Site can be used by students without having to provide any personal information. However, the website states that "We, and third-party service providers, may automatically collect IP address and similar device identifiers from Platform visitors - but only for analytical and other internal-operations purposes" (Privacy Policy, 2022, para. 2).
Personally identifiable information is collected from adults when subscribing to paid account.
This website is accessible to young students who are still learning to read. There is no mention on the website about accessibility features for students with disabilities. Hearing impaired students may struggle with some games that have instructions given orally, but a lot of the games have written instructions as well. Hand mobility is also needed to control the keyboard and mouse.
Site supports the current releases of Safari, Chrome, Firefox and Edge web browsers as well as Internet Explorer version 9 and up. Most PC games require version 12 of the free Adobe Flash Player. Can be accessed with PC, tablet or mobile phone.
Students can take an active role in choosing which games to play. Students also learn how to use online tools in a responsible way through the use of this site.
***ABCYa! video Transcript***
Dr. Ruben Puentedura’s SAMR model offers a lens for examining how technology is adopted in a classroom. As you strive to incorporate online tools into your classroom, we encourage you to use this model as an analytic tool.
Here is an example of how ABCYa! might fit within the SAMR model:
“Connect the Dots” Students are asked to connect the dots by counting by ones up to 10, 20, 30,…
“Feed Me Fractions” Students add fractions by picking 2 sets of fraction cards that add to 1. Standards: 4.NF.B.3.a, 4.NF.B.3.b, 4.NF.B.3.c
“Alphabetical Order” Students click and drag alphabet blocks to put them back in ABC order. Standards: RF.K.1 , RF.K.1.d , RF.K.2 , RF.K.2.d, RF.K.3.a, SL.K.2, SL.K.6. L.K.1. RF.1.1, L.1.1
“Antonyms, Synonyms, and Homonyms” Students match words that are either antonyms, synonyms or homonyms.
Screenshot First Grade homepage ABCya.com
Derya, C. A. N. (2020). Supporting learning trajectories for the development of number concept: Digital games. Journal of Theoretical Educational Science, 13(4), 663-684.
Emond, J. A., Fleming-Milici, F., McCarthy, J., Ribakove, S., Chester, J., Golin, J., ... & Polacsek, M. (2021). Unhealthy food marketing on commercial educational websites: remote learning and gaps in regulation. American journal of preventive medicine, 60(4), 587-591.