• An Introduction to Open Education
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  • I. Foundations
  • II. Research
  • III. Future Directions
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  • Make Out Like a Bandit

    In this simulation, each button will give you a different random amount of fictional money but costs a fictional $5 to click.

    How much fictional money can you make in...


    Which button was the most profitable?

    How much money did you have to lose before you figure this out (and started to come out ahead)?

    What was your strategy for balancing Exploitation (i.e., earning the most money possible from buttons that were returning high values) and Exploration (i.e., trying new buttons)? When did you move on, and when did you stay?

    Are you certain that you couldn't have made more money if you had explored more? Why?

    If you were to write commands for a computer to systematically choose the best solution in anothe scenario, what process would you have it follow?

    Royce Kimmons

    Brigham Young University

    Royce Kimmons is an Associate Professor of Instructional Psychology and Technology at Brigham Young University where he studies digital participation divides specifically in the realms of social media, open education, and classroom technology use. He is also the founder of EdTechBooks.org. More information about his work may be found at http://roycekimmons.com, and you may also dialogue with him on Twitter @roycekimmons.

    This content is provided to you freely by EdTech Books.

    Access it online or download it at https://edtechbooks.org/open_education/make_out_like_a_bandit.