Learner and User Experience Research

An Introduction for the Field of Learning Design & Technology
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Humans’ responses to experiences are central to the learning process. User and learner experience design (UX and LX, respectively) focuses on designing learning in a human-centered manner so as to provide learners with experiences that intentionally propel them towards learning goals. The vision of this edited open access book is to create an introductory resource for a variety of audiences–from students who are beginning their program of study to faculty who teach in HCI, usability, and related programs– focusing specifically on the theory and practice of UX and LX in the field of learning design and technology (LDT). We seek to develop an edited volume that will be published using an open access model. To this end, we aim to solicit multiple, diverse perspectives that consider theoretical and practical issues of UX and LX across disciplines (e.g., higher education, industry, K-12, workplace learning, informal learning, medical, etc.), interfaces (e.g., 2D, 3D, haptic), methods (e.g., usability, user testing, think-aloud, quantitative data analysis), and platforms (e.g., mobile, desktop, wearables, VR/AR).
Cover for Learner and User Experience Research
Abstract

Humans’ responses to experiences are central to the learning process. User and learner experience design (UX and LX, respectively) focuses on designing learning in a human-centered manner so as to provide learners with experiences that intentionally propel them towards learning goals.

The vision of this edited open access book is to create an introductory resource for a variety of audiences–from students who are beginning their program of study to faculty who teach in HCI, usability, and related programs– focusing specifically on the theory and practice of UX and LX in the field of learning design and technology (LDT).

Suggested Citation
, , , & (2020). Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. EdTech Books. Retrieved from https://edtechbooks.org/ux
Licensing
CC BY: This book is released under a CC BY license, which means that you are free to do with it as you please as long as you properly attribute it.
CC BY