The K-12 Educational Technology Handbook
Acknowledgements
Author List
Part 1. Foundations
1.1. Technology Integration
1.2. Connectivism
1.3. Lifelong Learning
1.4. Information Literacy
Part 2. Classroom Applications
2.1. Blogging
2.2. Coding
2.3. Computational Thinking
2.4. English Language Learning
2.5. Foreign Language Teaching, Part 1
2.6. Foreign Language Teaching, Part 2
2.7. Gamification
2.8. iPad Learning Centers
2.9. Open Educational Resources
2.10. STEAM Mindset
Part 3. Legal, Ethical, and Socially-Responsible Use
3.1. Copyright and Open Licensing
3.2. Digital Equity
3.3. Online Professionalism
3.4. Online Safety
3.5. Universal Design for Learning
Glossary of Terms
Index of Topics
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Content
Acknowledgements
Author List
Foundations
Technology Integration
Connectivism
Lifelong Learning
Information Literacy
Classroom Applications
Blogging
Coding
Computational Thinking
English Language Learning
Foreign Language Teaching, Part 1
Foreign Language Teaching, Part 2
Gamification
iPad Learning Centers
Open Educational Resources
STEAM Mindset
Legal, Ethical, and Socially-Responsible Use
Copyright and Open Licensing
Digital Equity
Online Professionalism
Online Safety
Universal Design for Learning
Glossary of Terms
Index of Topics
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Acknowledgements
Tadd Farmer provided
Feedback
on drafts of the textbook and used remixed versions…
Rick West provided
Feedback
on drafts of the textbook and used remixed versions…
2.1. Blogging
… peers. Plus, teachers can then get
Feedback
on the lesson from others who have…
… posts with a classmate and offer
Feedback
to one another.
… students to read and provide
Feedback
to one another, opens up the communication…
2.2. Coding
… are able to share and receive
Feedback
on their work. During the coding process…
2.4. English Language Learning
… as opportunities to provide us
Feedback
. On the other hand, outside the classroom,…
2.5. Foreign Language Teaching, Part 1
… allowing teachers to provide
Feedback
to students when they need it the most.
Having
Feedback
while learning happens is critical for student growth. When teachers…
2.6. Foreign Language Teaching, Part 2
2.8. iPad Learning Centers
… have a partner record his/her
Feedback
to the author. Then, the author can make…
1.3. Lifelong Learning
… descriptions. You can also elicit
Feedback
from the community by allowing for…
1.4. Information Literacy
… create, critique, or provide
Feedback
on creative works. Because we recognize…
2.10. STEAM Mindset
… provide meaningful, authentic
Feedback
that encourages perseverance. As time passes,…
… project-based activities and genuine
Feedback
.