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Introduction Instructional Design Practice Understanding Becoming a Learning Designer Designing for Diverse Learners Conducting Research for Design Determining Environmental and Contextual Needs Conducting a Learner Analysis Exploring Problem Framing Using Task Analysis to Inform Instructional Design Documenting Instructional Design Decisions Creating Generating Ideas Instructional Strategies Instructional Design Prototyping Strategies Evaluating Design Critique The Role of Design Judgment and Reflection in Instructional Design Instructional Design Evaluation Continuous Improvement of Instructional Materials Instructional Design Knowledge Sources of Design Knowledge Learning Theories The Role of Theory in Instructional Design Making Good Design Judgments via the Instructional Theory Framework Using Theory as a Learning and Instructional Design Professional The Nature and Use of Precedent in Designing Standards and Competencies for Instructional Design and Technology Professionals Instructional Design Processes Design Thinking Robert Gagné and the Systematic Design of Instruction Designing Instruction for Complex Learning Curriculum Design Processes Agile Design Processes and Project Management Designing Instructional Activities Designing Technology-Enhanced Learning Experiences Designing Instructional Text Audio and Video Production for Instructional Design Professionals Using Visual and Graphic Elements While Designing Instructional Activities Simulations and Games Designing Informal Learning Environments The Design of Holistic Learning Environments Measuring Student Learning Design Relationships Working With Stakeholders and Clients Leading Project Teams Implementation and Instructional Design Appendices Author BiographiesQuestions and Tasks
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